omicron
275f0c4b23
Add BorderIndicator
2023-04-10 15:51:20 +02:00
omicron
75d036d291
Rework square indicators
...
- The indicator will grab a frame from a pool
- Having a frame, it now uses a real border/edge
- There is a stacks number that can optionally be enabled
2023-04-10 15:51:11 +02:00
omicron
21a651b25c
Make AuraTrigger supply stack information to the indicators
2023-04-07 10:15:51 +02:00
omicron
d66989297c
Add a new trigger type statustrigger
...
StatusTrigger will trigger if a status activates (or reaches a certain
activation # of auras). This is an abstraction provided by AuraList
which keeps track of which auras belong to which statuses.
Added type annotations to all touched files
2023-04-07 10:15:51 +02:00
omicron
e55f139fca
Activate indicators when they are set while the trigger is active
...
This fixes an issue where inverted triggers would not immediately activate the
indicator when they are created
2023-04-07 10:15:51 +02:00
omicron
8d2f3cef7f
Minor annotation on the Object class
2023-04-07 10:15:51 +02:00
omicron
26c7ce091e
Split Indicator and SquareIndicator into their own files, add annotations
2023-04-07 10:15:30 +02:00
omicron
8c4cc405aa
Move ivert logic and trigger logic into Trigger
...
The base Trigger class is now responsible for inverting the trigger
state and also for signaling trigger activation to the target/indicator.
In addition the following non-function changes also occured:
- The triggers moved into their own directory
- The trigger code has been annotated to help lua-language-server
deduce type information
- AuraTrigger was moved into its own file
All these changes should make future development of other triggers easier
2023-04-04 06:40:29 +02:00
omicron
d85a1c3579
Allow triggers/indicators to be configured.
...
Also adds priest test config and expands shaman test config.
2023-04-03 08:45:39 +02:00
omicron
09e94ca72f
Add Commander as optional dependency and make the profiler use Commander
2023-04-01 17:20:56 +02:00
omicron
464fcbb1df
Allow mouse keybinds to be configured
2023-04-01 05:19:03 +02:00
omicron
e72c4b3e3f
Allow size and range check features to be configured.
...
This also improves the range check to fall back to UnitInRange if no
friendly spell is available
2023-04-01 01:20:39 +02:00
omicron
825738a040
Rework the way triggers and indicators work
...
Triggers are now a link between link between a datasource (for now only
AuraList) and an indicator (for now only SquareIndicator).
2023-03-19 06:54:02 +01:00
omicron
5d21f1030c
Add profiler code
2023-03-19 02:11:57 +01:00
omicron
9c796159b3
Add UnitGroup class to put frames in a grid layout with sorting
2023-03-18 20:35:41 +01:00
omicron
f14ffbe0bd
Handle characters that aren't fully loaded yet in UpdateName
2023-03-18 16:36:09 +01:00
omicron
7d1e3b933d
Fix incorect Runic Power enum
2023-03-18 16:34:16 +01:00
omicron
16da36d353
Add power bars for healers and blood deathknights
2023-03-18 06:25:25 +01:00
omicron
5b18d2a39a
Add level and top arguments to StatusBar constructor
2023-03-18 05:57:43 +01:00
omicron
d6e3a968c1
Add class colored names to the unit frames
2023-03-18 05:57:43 +01:00
omicron
b87aea2f9e
Change UpdateRange to always show dead units as opaque
2023-03-18 05:57:43 +01:00
omicron
8271092d42
Fix the menu action on non-player frames
2023-03-16 05:18:30 +01:00
omicron
c0446ad8be
Add support for hiding unit frames in raid groups
2023-03-16 04:54:34 +01:00
omicron
86825dd6e5
Initial commit
2023-03-15 17:13:01 +01:00