Files
OmicronFrames/src/frames.lua
omicron 5bbbde3ca7 Update default configuration
This comprises many different configuration changes over a longer time
for multiple classes.
2025-08-24 12:28:06 +02:00

753 lines
24 KiB
Lua

-- Copyright 2023 <omicron.me@protonmail.com>
--
-- This file is part of Omicron Frames
--
-- Omicron Frames is free software: you can redistribute it and/or modify it
-- under the terms of the GNU General Public License as published by the Free
-- Software Foundation, either version 3 of the License, or (at your option)
-- any later version.
--
-- Omicron Frames is distributed in the hope that it will be useful, but
-- WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
-- more details.
--
-- You should have received a copy of the GNU General Public License along with
-- Omicron Frames. If not, see <https://www.gnu.org/licenses/>.
local omif = select(2, ...)
local colors = {
cyan = { 0.0, 0.8, 0.8 },
white = { 1.0, 1.0, 1.0 },
orange = { 1.0, 0.5, 0 },
violet = { 1.0, 0, 1.0 },
magic = { 0.4, 0.4, 1.0 },
disease = { 0.4, 0.2, 0.0 },
poison = { 0.0, 0.7, 0.7 },
curse = { 0.7, 0.0, 0.7 },
red = { 1, 0, 0 },
blue = { 0.4, 0.4, 1 },
light_blue = { 0.7, 0.7, 1 },
}
local function RangeConfig()
local _, class = UnitClass("player")
if class == "SHAMAN" then
return {
friendly = "Healing Wave",
enemy = "Lightning Bolt",
fade = 0.2,
}
elseif class == "PRIEST" then
return {
friendly = "Flash Heal",
enemy = "Smite",
fade = 0.2,
}
else
return {
fade = 0.2,
}
end
end
local function MouseConfig()
local _, class = UnitClass("player")
if class == "SHAMAN" then
return {
-- No modifier
{ button = "mouse1", mods = {}, kind = "target" },
{
button = "mouse2",
mods = {},
kind = "macro",
data = "/use [@UNIT,dead,help]Ancestral Vision; [@UNIT,help]Chain Heal",
},
{
button = "mouse3",
mods = {},
kind = "macro",
data = "/use [@UNIT,dead,help]Ancestral Spirit; [@UNIT,help]Purify Spirit",
},
{
button = "wheel-up",
mods = {},
kind = "macro",
data = "/use [@UNIT,help]Healing Surge",
},
{ button = "wheel-down", mods = {}, kind = "macro", data = "/use [@UNIT,help]Riptide" },
-- alt
{ button = "wheel-up", mods = { alt = true }, kind = "spell", data = "Healing Wave" },
{ button = "wheel-down", mods = { alt = true }, kind = "spell", data = "Earth Shield" },
-- Shift
{ button = "mouse2", mods = { shift = true }, kind = "togglemenu" },
{
button = "wheel-up",
mods = { shift = true },
kind = "macro",
data = "/cast [@UNIT,help]Water Walking;\n/stopspelltarget",
},
}
elseif class == "PRIEST" then
return {
-- No modifier
{ button = "mouse1", mods = {}, kind = "target" },
{
button = "mouse2",
mods = {},
kind = "macro",
data = "/use [@UNIT,dead,help]Mass Resurrection; [@UNIT,help]Power Word: Radiance",
},
{
button = "mouse3",
mods = {},
kind = "macro",
data = "/use [@UNIT,dead,help]Resurrection; [@UNIT,help]Purify",
},
{ button = "mouse4", mods = {}, kind = "spell", data = "Shadow Covenant" },
{
button = "wheel-up",
mods = {},
kind = "macro",
data = "/use [@UNIT,help]Flash Heal",
},
{ button = "wheel-down", mods = {}, kind = "macro", data = "/use [@UNIT,help]Renew" },
-- alt
{ button = "mouse1", mods = { alt = true }, kind = "spell", data = "Power Word: Life" },
{ button = "mouse2", mods = { alt = true }, kind = "spell", data = "Pain Suppression" },
{ button = "mouse3", mods = { alt = true }, kind = "spell", data = "Power Infusion" },
{ button = "wheel-up", mods = { alt = true }, kind = "spell", data = "Rapture" },
{ button = "wheel-down", mods = { alt = true }, kind = "spell", data = "Power Word: Shield" },
-- Shift
{ button = "mouse2", mods = { shift = true }, kind = "togglemenu" },
{
button = "wheel-up",
mods = { shift = true },
kind = "macro",
data = "/cast [@UNIT,help]Levitate;\n/stopspelltarget",
},
{
button = "wheel-down",
mods = { shift = true },
kind = "macro",
data = "/cast [@UNIT,help]Leap of Faith;\n/stopspelltarget",
},
}
elseif class == "MONK" then
return {
-- No modifier
{ button = "mouse1", mods = {}, kind = "target" },
{
button = "mouse2",
mods = {},
kind = "macro",
data = (
"/use [@UNIT,known:Reawaken,dead,help]Reawaken; "
.. "[@UNIT,dead,help]Resuscitate; "
.. "[@UNIT,help]Tiger's Lust"
),
},
{
button = "mouse3",
mods = {},
kind = "macro",
data = "/use [@UNIT,dead,help]Resuscitate; [@UNIT,help]Detox",
},
{ button = "mouse4", mods = {}, kind = "spell", data = "Shadow Covenant" },
{ button = "wheel-up", mods = {}, kind = "macro", data = "/use [@UNIT,help]Vivify" },
{
button = "wheel-down",
mods = {},
kind = "macro",
data = "/use [@UNIT,help]Soothing Mist",
},
-- alt
{ button = "mouse1", mods = { alt = true }, kind = "spell", data = "Power Word: Life" },
{ button = "mouse2", mods = { alt = true }, kind = "spell", data = "Pain Suppression" },
{ button = "mouse3", mods = { alt = true }, kind = "spell", data = "Power Infusion" },
{ button = "wheel-up", mods = { alt = true }, kind = "spell", data = "Rapture" },
{ button = "wheel-down", mods = { alt = true }, kind = "spell", data = "Power Word: Shield" },
-- Shift
{ button = "mouse2", mods = { shift = true }, kind = "togglemenu" },
{
button = "wheel-up",
mods = { shift = true },
kind = "macro",
data = "/cast [@UNIT,help]Levitate;\n/stopspelltarget",
},
{
button = "wheel-down",
mods = { shift = true },
kind = "macro",
data = "/cast [@UNIT,help]Leap of Faith;\n/stopspelltarget",
},
}
elseif class == "PALADIN" then
return {
-- No modifier
{ button = "mouse1", mods = {}, kind = "target" },
{
button = "mouse2",
mods = {},
kind = "macro",
data = (
"/use [@UNIT,combat,dead,help]Intercession; "
.. "[@UNIT,known:Absolution,dead,help]Absolution; "
.. "[@UNIT,dead,help]Redemption; "
.. "[@UNIT,help]Blessing of Freedom"
),
},
{
button = "mouse3",
mods = {},
kind = "macro",
data = "/use [@UNIT,dead,help]Redemption; [@UNIT,help]Cleanse Toxins",
},
{
button = "mouse4",
mods = {},
kind = "spell",
data = "Word of Glory",
},
{
button = "mouse5",
mods = {},
kind = "spell",
data = "Blessing of Summer",
},
{
button = "wheel-up",
mods = {},
kind = "macro",
data = "/use [@UNIT,help]Flash of Light",
},
{
button = "wheel-down",
mods = {},
kind = "macro",
data = "/use [@UNIT,help,known:Holy Shock]Holy Shock; [@UNIT,help]Word of Glory",
},
-- Shift
{ button = "mouse2", mods = { shift = true }, kind = "togglemenu" },
-- alt
{ button = "mouse1", mods = { alt = true }, kind = "spell", data = "Blessing of Sacrifice" },
{ button = "mouse2", mods = { alt = true }, kind = "spell", data = "Blessing of Protection" },
{ button = "mouse3", mods = { alt = true }, kind = "spell", data = "Blessing of Spellwarding" },
{ button = "wheel-up", mods = { alt = true }, kind = "spell", data = "Holy Light" },
{ button = "wheel-down", mods = { alt = true }, kind = "spell", data = "Lay on Hands" },
}
else
return {
-- Super basic defaults
{ button = "mouse1", mods = {}, kind = "target" },
{ button = "mouse2", mods = { shift = true }, kind = "togglemenu" },
}
end
end
local function TriggerClassConfig()
local _, class = UnitClass("player")
if class == "SHAMAN" then
return {
{
kind = "AuraTrigger",
spellId = 383648,
own = true, -- Second Earth Shield on yourself
indicator = {
kind = "SquareIndicator",
size = 17,
point = "TOPLEFT",
x = 3,
y = -3,
color = colors.white,
showStacks = true,
},
},
{
kind = "AuraTrigger",
spellId = 974,
own = true, -- Second Earth Shield on yourself
indicator = {
kind = "SquareIndicator",
size = 17,
point = "TOPLEFT",
x = 3,
y = -3,
color = colors.white,
showStacks = true,
},
},
{
kind = "AuraTrigger",
spellId = 61295,
own = true, -- Riptide
indicator = {
kind = "IconIndicator",
size = 17,
point = "BOTTOMLEFT",
x = 3,
y = 3,
fadeTime = 10.0,
},
},
{
kind = "StatusTrigger",
status = "Burn",
invert = false,
indicator = {
kind = "BorderIndicator",
thickness = 3.0,
color = colors.red,
level = 0,
},
},
}
elseif class == "PRIEST" then
return {
{
kind = "AuraTrigger",
spellId = 17,
own = true, -- Power Word: Shield
indicator = {
kind = "SquareIndicator",
size = 17,
point = "TOPLEFT",
x = 3,
y = -3,
color = colors.white,
fadeTime = 10.0,
},
},
{
kind = "AuraTrigger",
spellId = 33206,
own = true, -- Pain Suppression
indicator = {
kind = "SquareIndicator",
size = 17,
point = "TOPLEFT",
x = 22,
y = -3,
color = colors.orange,
fadeTime = 10.0,
flashTime = 1.3,
},
},
{
kind = "AuraTrigger",
spellId = 41635,
own = true, -- Prayer of Mending
indicator = {
kind = "SquareIndicator",
size = 17,
point = "TOPLEFT",
x = 41,
y = -3,
color = { 0.7, 0.9, 1 },
showStacks = true,
},
},
{
kind = "AuraTrigger",
spellId = 139,
own = true, -- Renew
indicator = {
kind = "SquareIndicator",
size = 17,
point = "BOTTOMLEFT",
x = 3,
y = 3,
color = colors.cyan,
fadeTime = 10.0,
},
},
{
kind = "AuraTrigger",
spellId = 194384,
own = true, -- Atonement
indicator = {
kind = "SquareIndicator",
size = 17,
point = "BOTTOMLEFT",
x = 22,
y = 3,
color = colors.white,
fadeTime = 10.0,
flashTime = 1.3,
},
},
{
kind = "AuraTrigger",
spellId = 10060,
own = true, -- Power Infusion
indicator = {
kind = "SquareIndicator",
size = 17,
point = "BOTTOMLEFT",
x = 41,
y = 3,
color = colors.violet,
fadeTime = 10.0,
},
},
{
kind = "StatusTrigger",
status = "Burn",
invert = false,
indicator = {
kind = "BorderIndicator",
thickness = 3.0,
color = colors.red,
level = 0,
},
},
}
elseif class == "PALADIN" then
return {
{
kind = "AuraTrigger",
spellId = 287280, -- Glimmer of Light
own = true,
indicator = {
kind = "SquareIndicator",
size = 17,
point = "TOPLEFT",
x = 3,
y = -3,
color = colors.white,
fadeTime = 10.0,
flashTime = 1.3,
},
},
{
kind = "AuraTrigger",
spellId = 25771, -- Forbearance
indicator = {
kind = "SquareIndicator",
size = 17,
point = "TOPLEFT",
x = 22,
y = -3,
color = colors.red,
fadeTime = 10.0,
flashTime = 1.3,
},
},
{
kind = "AuraTrigger",
spellId = 53563, -- Beacon of Light
own = true,
indicator = {
kind = "SquareIndicator",
size = 17,
point = "TOPLEFT",
x = 41,
y = -3,
color = colors.white,
},
},
{
kind = "AuraTrigger",
spellId = 156910, -- Beacon of Faith
own = true,
indicator = {
kind = "SquareIndicator",
size = 17,
point = "TOPLEFT",
x = 41,
y = -3,
color = colors.light_blue,
},
},
{
kind = "AuraTrigger",
spellId = 200025, -- Beacon of Virtue
own = true,
indicator = {
kind = "SquareIndicator",
size = 17,
point = "TOPLEFT",
x = 41,
y = -3,
color = colors.white,
},
},
{
kind = "AuraTrigger",
spellId = 1044, -- Blessing of Freedom
own = true,
indicator = {
kind = "SquareIndicator",
size = 17,
point = "BOTTOMLEFT",
x = 3,
y = 3,
color = colors.orange,
flashTime = 1.3,
},
},
{
kind = "AuraTrigger",
spellId = 1111, -- Blessing of Spellwarding
own = true,
indicator = {
kind = "SquareIndicator",
size = 17,
point = "BOTTOMLEFT",
x = 41,
y = 3,
color = colors.cyan,
flashTime = 1.3,
},
},
{
kind = "AuraTrigger",
spellId = 1022, -- Blessing of Protection
own = true,
indicator = {
kind = "SquareIndicator",
size = 17,
point = "BOTTOMLEFT",
x = 41,
y = 3,
color = colors.cyan,
flashTime = 1.3,
},
},
{
kind = "AuraTrigger",
spellId = 6940, -- Blessing of Saccrifice
own = true,
indicator = {
kind = "SquareIndicator",
size = 17,
point = "BOTTOMLEFT",
x = 61,
y = 3,
color = colors.red,
flashTime = 1.3,
},
},
{
kind = "StatusTrigger",
status = "Burn",
invert = false,
indicator = {
kind = "BorderIndicator",
thickness = 3.0,
color = colors.red,
level = 0,
},
},
}
else
return {
{
kind = "StatusTrigger",
status = "Burn",
invert = false,
indicator = {
kind = "BorderIndicator",
thickness = 3.0,
color = colors.red,
level = 0,
},
},
}
end
end
-- Quick helper function to create a config for debuff triggers
local function MakeDebuffTrigger(slot, spellid, color, stacks)
if stacks == nil then
stacks = false
end
return {
kind = "AuraTrigger",
spellId = spellid,
indicator = {
kind = "SquareIndicator",
size = 15,
point = "TOPRIGHT",
x = -17 * slot,
y = -3,
color = color,
showStacks = stacks,
},
}
end
local function TriggerConfig()
local triggers = TriggerClassConfig()
print("Class triggers:", #triggers)
-- slot, spellid, color, stacks
local debuffs = {
-- Kezzara, Aberrus
{ 1, 406525, colors.orange }, -- Dread Rift
{ 2, 402253, colors.red }, -- Ray of Anguish
{ 3, 404743, colors.violet, true }, -- Terror Claws
-- Forgotten Experiment, Aberrus
{ 1, 406365, colors.red, true }, -- Rending Charge (p1)
{ 1, 407327, colors.cyan, true }, -- Unstable Essence (p2/p3)
{ 3, 407313, colors.violet, true }, -- Infused Strikes
-- Uldaman: Legacy of Tyr
{ 1, 377510, colors.cyan, true }, -- Stolen Time
-- Brackenhide Hollow
{ 1, 367521, colors.cyan, true }, -- Bone Bolt
-- The Underrot
--{1, 273226, colors.green, true}, -- Decaying Spores
-- Sarkareth, Aberrus
{ 3, 401330, colors.violet }, -- Burning Claws (P1 tank)
{ 3, 411241, colors.violet }, -- Void Claws (P2 tank)
{ 3, 408429, colors.violet }, -- Void Slash (P3 tank)
{ 2, 404218, colors.blue }, -- Void Fracture (carry bomb)
{ 1, 401951, colors.cyan, true }, -- Oblivion
-- Darkheart Thicket
{ 3, 225484, colors.violet }, -- Grievous Rip
{ 3, 196376, colors.violet }, -- Grievous Tear
-- Throne of the Tides
{ 1, 426660, colors.red, true }, -- Razor Jaws
-- Nymue, Amirdrassil
{ 1, 429785, colors.red }, -- Loom (line stun)
{ 1, 417807, colors.red, true }, -- Fyrakk
-- Algeth'ar Academy
{ 1, 389033, colors.poison, true },
{ 1, 388912, colors.red, true },
{ 2, 391977, colors.cyan, true },
{ 2, 389011, colors.cyan, true },
-- Nokhud Offensive
{ 1, 381692, colors.red, true },
-- Tazavesh
{ 1, 1240102, colors.orange, true },
-- Priory of the Sacred Flame
{ 1, 424414, colors.violet, true },
}
for _, debuff in ipairs(debuffs) do
table.insert(triggers, MakeDebuffTrigger(debuff[1], debuff[2], debuff[3], debuff[4]))
end
print("All triggers:", #triggers)
-- Some more debuffs in the bottom row
table.insert(triggers, {
kind = "AuraTrigger",
spellId = 240443, -- Bursting
indicator = {
kind = "SquareIndicator",
size = 17,
point = "BOTTOMRIGHT",
x = -3,
y = 3,
color = colors.red,
fadeTime = 3.0,
showStacks = true,
},
})
return triggers
end
local types = omif.GetModule("types")
local UnitFrame = types.UnitFrame
local UnitGroup = types.UnitGroup
-- re-parent all blizzard frames and then hide the new parent
function HideBlizzardFrames()
local toggleFrame = CreateFrame("Frame", nil, UIParent)
blizzardFrames = {
PlayerFrame,
TargetFrame,
FocusFrame,
PartyFrame,
CompactRaidFrameContainer,
}
for _, frame in ipairs(blizzardFrames) do
frame:SetParent(toggleFrame)
end
toggleFrame:Hide()
end
function CreateRaidFrames(left, top, config)
local width = config.size.width
local height = config.size.height
local group = UnitGroup:new(left, top, width, height)
for i = 0, 5 do
for j = 0, 4 do
local num = i * 5 + j + 1
local frame = UnitFrame:new("raid" .. num, config)
group:AddUnitFrame(frame)
end
end
end
function CreatePartyFrames(left, top, config)
local width = config.size.width
local height = config.size.height
local group = UnitGroup:new(left, top, width, height)
local player = UnitFrame:new("player", config)
group:AddUnitFrame(player)
for i = 1, 4 do
local frame = UnitFrame:new("party" .. i, config)
group:AddUnitFrame(frame)
end
group:Sort()
end
function CreateTargetFrames(left, top, config)
local width = config.size.width
local height = config.size.height
local focus = UnitFrame:new("focus", config)
focus:SetPosition(left, top)
local target = UnitFrame:new("target", config)
target:SetPosition(left, top - height)
for i = 1, 4 do
local boss = UnitFrame:new("boss" .. i, config)
boss:SetPosition(left, top - (i + 1) * height)
end
end
function CreateFrames()
local config = {
size = {
width = 111,
height = 45,
},
range = RangeConfig(),
mouse = MouseConfig(),
hideInRaid = true,
triggers = TriggerConfig(),
}
CreatePartyFrames(-0.05, -290.05, config)
config.hideInRaid = false
CreateRaidFrames(-0.05, -290.05, config)
CreateTargetFrames(110 * 3 + 50 - 0.05, -245.05, config)
HideBlizzardFrames()
end
omif.SetEventHandler("OMICRON_LOADING", CreateFrames)