Add support for hiding unit frames in raid groups

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omicron committed 2023-03-16 04:54:34 +01:00
1 parent 86825dd6e5
commit c0446ad8be
2 files changed
+22 -17

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+9 -12
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@@ -46,31 +46,28 @@ function CreateRaidFrames(left, top, width, height)
frame:SetPosition(left + (j-2)*width, top - i*height)
end
end
local player = UnitFrame:new("player", width, height)
player:SetPosition(left-3*width - 50, top)
local target = UnitFrame:new("target", width, height)
target:SetPosition(left+3*width + 50, top)
end
function CreatePartyFrames(left, top, width, height)
local player = UnitFrame:new("player", width, height)
local player = UnitFrame:new("player", width, height, true)
player:SetPosition(-2*width, top)
for i=1,4 do
local frame = UnitFrame:new("party" .. i, width, height)
local frame = UnitFrame:new("party" .. i, width, height, true)
frame:SetPosition((i-2)*width, top)
end
end
function CreateTargetFrames(left, top, width, height)
local target = UnitFrame:new("target", width, height)
target:SetPosition(3*width + 50, top)
target:SetPosition(left, top)
local focus = UnitFrame:new("focus", width, height)
focus:SetPosition(3*width + 50, top - height)
focus:SetPosition(left, top-height)
end
function CreateFrames()
CreatePartyFrames(0, -290, 110, 45)
--CreateRaidFrames(-850, 400, 110, 45)
--CreateRaidFrames(0, -290, 100, 45)
CreateRaidFrames(0, -290, 110, 45)
CreateTargetFrames(110*3+50, -290, 110, 45)
HideBlizzardFrames()
end
omif.SetEventHandler("OMICRON_LOADING", CreateFrames)