oas/src/encoder/symbols.c

160 lines
4.8 KiB
C

#include "symbols.h"
#include "../error.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
constexpr size_t symbol_table_default_cap = 64;
constexpr size_t symbol_table_max_cap = 1 << 16;
error_t *const err_symbol_table_invalid_node = &(error_t){
.message = "Unexpected node id when adding symbol to symbol table"};
error_t *const err_symbol_table_max_cap = &(error_t){
.message = "Failed to increase symbol table length, max capacity reached"};
error_t *const err_symbol_table_incompatible_symbols =
&(error_t){.message = "Failed to update symbol with incompatible kind"};
error_t *symbol_table_alloc(symbol_table_t **output) {
*output = nullptr;
symbol_table_t *table = calloc(1, sizeof(symbol_table_t));
if (table == nullptr)
return err_allocation_failed;
table->symbols = calloc(symbol_table_default_cap, sizeof(symbol_t));
if (table->symbols == nullptr) {
free(table);
return err_allocation_failed;
}
table->cap = symbol_table_default_cap;
table->len = 0;
*output = table;
return nullptr;
}
void symbol_table_free(symbol_table_t *table) {
free(table->symbols);
free(table);
}
error_t *symbol_table_grow_cap(symbol_table_t *table) {
if (table->cap >= symbol_table_max_cap)
return err_symbol_table_max_cap;
size_t new_cap = table->cap * 2;
symbol_t *new_symbols = realloc(table->symbols, new_cap * sizeof(symbol_t));
if (new_symbols == nullptr)
return err_allocation_failed;
table->symbols = new_symbols;
table->cap = new_cap;
return nullptr;
}
error_t *symbol_table_get_node_info(ast_node_t *node, symbol_kind_t *kind,
char **name) {
switch (node->id) {
case NODE_LABEL:
*kind = SYMBOL_LOCAL;
*name = node->children[0]->token_entry->token.value;
return nullptr;
case NODE_LABEL_REFERENCE:
*kind = SYMBOL_REFERENCE;
*name = node->token_entry->token.value;
return nullptr;
case NODE_IMPORT_DIRECTIVE:
*kind = SYMBOL_IMPORT;
*name = node->children[1]->token_entry->token.value;
return nullptr;
case NODE_EXPORT_DIRECTIVE:
*kind = SYMBOL_EXPORT;
*name = node->children[1]->token_entry->token.value;
return nullptr;
default:
return err_symbol_table_invalid_node;
}
__builtin_unreachable();
}
/*
old \ new | REFERENCE | LOCAL | IMPORT | EXPORT |
-------------|-----------|----------|----------|----------|
REFERENCE | | replace | replace | replace |
-------------|-----------|----------|----------|----------|
LOCAL | | | ERR | replace |
-------------|-----------|----------|----------|----------|
IMPORT | | | | ERR |
-------------|-----------|----------|----------|----------|
EXPORT | | | ERR | |
-------------|-----------|----------|----------|----------|
*/
bool symbol_table_should_update(symbol_kind_t old, symbol_kind_t new) {
if (old == SYMBOL_REFERENCE)
return new != SYMBOL_REFERENCE;
if (old == SYMBOL_LOCAL)
return new == SYMBOL_EXPORT;
return false;
}
bool symbol_table_should_error(symbol_kind_t old, symbol_kind_t new) {
if (new == SYMBOL_IMPORT)
return old == SYMBOL_LOCAL || old == SYMBOL_EXPORT;
if (new == SYMBOL_EXPORT)
return old == SYMBOL_IMPORT;
return false;
}
/**
* @pre The symbol _must not_ already be in the table.
*/
error_t *symbol_table_add(symbol_table_t *table, char *name, symbol_kind_t kind,
ast_node_t *node) {
if (table->len >= table->cap) {
error_t *err = symbol_table_grow_cap(table);
if (err)
return err;
}
table->symbols[table->len] = (symbol_t){
.name = name,
.kind = kind,
.node = node,
};
table->len += 1;
return nullptr;
}
error_t *symbol_table_update(symbol_table_t *table, ast_node_t *node) {
char *name;
symbol_kind_t kind;
error_t *err = symbol_table_get_node_info(node, &kind, &name);
if (err)
return err;
symbol_t *symbol = symbol_table_lookup(table, name);
if (!symbol)
return symbol_table_add(table, name, kind, node);
if (symbol_table_should_error(symbol->kind, kind))
return err_symbol_table_incompatible_symbols;
if (symbol_table_should_update(symbol->kind, kind)) {
symbol->name = name;
symbol->kind = kind;
symbol->node = node;
}
return nullptr;
}
symbol_t *symbol_table_lookup(symbol_table_t *table, const char *name) {
for (size_t i = 0; i < table->len; ++i) {
if (strcmp(table->symbols[i].name, name) == 0)
return &table->symbols[i];
}
return nullptr;
}